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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-07-2003, 01:29 PM   #1 (permalink)
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Default Draw Modules List

Game Objects;-
W3DTankTruckDraw
W3DTruckDraw
W3DTankDraw
W3DTracerDraw
W3DSupplyDraw
W3DScienceModelDraw
W3DRopeDraw
W3DProjectileStreamDraw
W3DPoliceCarDraw
W3DOverlordTankDraw
W3DModelDraw
W3DLaserDraw
W3DDependancyModelDraw
W3DDebrisDraw
W3DDefaultDraw
W3DDisplayString

Menu (.wnd) Objects;-
W3DDrawMapPreview
W3DNoDraw (?!)
W3DCommandBarForegroundDraw
W3DCommandBarGridDraw
W3DCommandBarHelpPopupDraw
W3DCommandBarGenExpDraw
W3DCommandBarTopDraw
W3DCommandBarBackgroundDraw
W3DShellMenuSchemeDraw
W3DThinBorderDraw
W3DMainMenuRandomTextDraw
W3DMainMenuButtonDropShadowDraw
W3DClockDraw
W3DCreditsMenuDraw
W3DMetalBarMenuDraw
W3DMainMenuFourDraw
W3DMainMenuDraw
W3DPowerDraw
W3DRightHUDDraw
W3DLeftHUDDraw
W3DCameoMovieDraw

Theres a few more that are only used for 'gadgets' on menus, like droplists and scroll arrows etc, not really worth listing them are their use is specific.
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