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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-07-2003, 04:55 PM   #1 (permalink)
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dose eneyone know if there is a way so you can build tech buildings in game
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Old 05-07-2003, 05:01 PM   #2 (permalink)
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I dont know if the code they have is right, but you would have to add in commandset and commandbutton so that the building appears in the list of buildings. Remember to put for what side the building would be
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Old 05-07-2003, 06:30 PM   #3 (permalink)
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Why would you want to make a Tech building player buildable?
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Old 05-07-2003, 06:59 PM   #4 (permalink)
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maybe he/she/it is makin a civilian side?
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Old 05-07-2003, 07:26 PM   #5 (permalink)
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Okay and why would you want to have a civilian faction ... in game mind you... as you are playing building tech buildings?
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Old 05-07-2003, 08:38 PM   #6 (permalink)
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kuzz u can!? *hears a buzzer* *walks off stage*
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Old 05-08-2003, 09:26 AM   #7 (permalink)
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i want to build them becose most of the maps that you can get do not have hospitals
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Old 05-08-2003, 11:46 AM   #8 (permalink)
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Then why not mod a map you have by pluckigna hospital in it. I personally think making the tech buildings buildable defeats the point of them being kewl. Shit why go try and capture them when you can make them safetly in your base
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Old 05-11-2003, 12:42 PM   #9 (permalink)
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Hm, strange idea to make the civilian hospital buildable.
It is not that problem at all, all u have to do is copy some code and adding some behaviour. If help is really needed, post again


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