Ive been working on my mod and have stumbled into an odd problem. Ive done some succesful animations on the buildings in the past but this one is leaving me stooped. The problem is when the animation progresses, 2 objects in the scene are being transformed (i have them set at size .1 in the begging becuase generals doesnt like 0 (and at .1 they still cant be seen), but in the game once animated to be resized larger, they are only shown at point a (.01) and then point b (fullsize), leaving a gap in the animation in the game. The only thing I can think of is I heard something about export transform but it IS turned on in RenX. Any help?
BTW- heres 3 screens of what im tyring to do... (these were taken before I finished modifing and skinning all the buildings)
