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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-11-2003, 08:24 PM   #1 (permalink)
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Default Can someone give me a hand....

I can't get the animations in my models to work, for exple the rotor in the apache. Is there a tutorial or does anyone know how to animate a model so that it apears ok in the game. In my apache model i added animations but in the game they barely move.

Thanks guys. I will appreciate your help
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Old 05-12-2003, 10:26 AM   #2 (permalink)
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Add this after your model/turret/muzzel/launch bone definitions:

Animation = NAME_OF_MODEL.NAME_OF_MODEL
AnimationMode = LOOP
END
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Old 05-12-2003, 04:25 PM   #3 (permalink)
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I tried that but id doesn't work. The w3d model it the problem. I cant get the animations right. Pleace if someone has the apache as a separate unit pleace post everything (w3d's and ini stuf) Thanks
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