If you look at the conditionset things
Quote:
Behavior = VeterancyGainCreate ModuleTag_03
StartingLevel = VETERAN
ScienceRequired = SCIENCE_ArtilleryTraining
End
|
The only way i can think of fixing the problem would be to look at the weaponset and do something along these lines:
Here's the code as it is right now:
Quote:
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY InfernoCannonGunUpgraded
End
|
Change it to something along these lines
Quote:
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY InfernoCannonGunUpgraded
End
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY InfernoCannonGunUpgraded
ScienceRequired = SCIENCE_ArtilleryTraining
End
|
I'm not sure this will work. But once westwood fixes the current issue with the inferno cannon, then your sciences will work well too.