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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-18-2003, 07:29 AM   #1 (permalink)
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Default Prism Tank, wee


3dmax render, without the teamcolors



up close ingame


firing its weapon


better shot
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Old 05-18-2003, 07:44 AM   #2 (permalink)
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Wee, prismtanks!
Great model!
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Old 05-18-2003, 07:51 AM   #3 (permalink)
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i think the turet needs to be a little bit smaller
but its being a long time since i played ra2 i might be wronge
it looks good
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Old 05-18-2003, 07:54 AM   #4 (permalink)
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im not gonna change anything to the model, in my opinion it looks fine hehe, well i can take critisism, bit im not gonna change anything

i also know, that the Concept Art of the Prism Tank has more detail on the front, but i didnt find it necesary to do all that, now it has a nice low polycount, and looks good in my opinion
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Old 05-18-2003, 08:45 AM   #5 (permalink)
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Quote:
Originally Posted by Zoop
looks good in my opinion
Mine too.
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Old 05-18-2003, 09:34 AM   #6 (permalink)
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It looks a little too short to me, but apart from that it's great!
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Old 05-18-2003, 10:06 AM   #7 (permalink)
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Those red x's are beautiful!
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Old 05-18-2003, 10:33 AM   #8 (permalink)
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Looks awfully short to me as well, but other than that it's a good model.
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Old 05-18-2003, 10:38 AM   #9 (permalink)
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Very, very nice.
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Old 05-18-2003, 12:10 PM   #10 (permalink)
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doesn't the flip at the back of the turret tilts down when shoting, and flips slowly up when charging?
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