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Forum Members: 18,677
Total Threads: 8,796
Posts: 95,827
Administrators:
DeeZire, Redemption
There are currently 33 users online.
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| Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here. |
05-23-2003, 12:20 PM
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#12 (permalink)
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Senior Member
Join Date: Sep 2001
Posts: 734
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SURRENDER is no longer a valid ConditionState and will cause the game to crash. However, CAPTURED still is valid...
the only SURRENDER that apparently still works is the one defined as damagetype:
read Dz comments at :
http://www.deezire.net/modules.php?n...r=asc&start=15
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05-23-2003, 04:21 PM
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#13 (permalink)
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Member
Join Date: May 2003
Location: Arizona, AMERICA
Posts: 43
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Thx for the link mastermind2003
And Flyby...  it has already been solved... please people, don't re-solve something that already has been. Flyby, read Sleipnir's post
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05-23-2003, 04:43 PM
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#14 (permalink)
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Administrator
Join Date: Dec 2002
Posts: 1,913
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Quote:
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Originally Posted by MTDFreak09
Thx for the link mastermind2003
And Flyby...  it has already been solved... please people, don't re-solve something that already has been. Flyby, read Sleipnir's post
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What was he re-solving? Your link points to something on the Mammoth Tank, Flyby was referring to the surrender state.
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05-23-2003, 10:21 PM
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#15 (permalink)
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Member
Join Date: May 2003
Location: Arizona, AMERICA
Posts: 43
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Quote:
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Originally Posted by Sleipnir
Nearly everything about the Pow/Surrender code was removed completely, if you try to reenable it you'll just get serious errors. Deezire managed to get a workaround working, it will be in his mod when it comes out.
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He was re-solving this...
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05-24-2003, 03:38 AM
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#16 (permalink)
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Senior Member
Join Date: Dec 2002
Location: New Zealand
Posts: 148
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Quote:
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Originally Posted by mastermind2003
Go to www.sleipnirstuff.com, it's in the Generals section, check there. Deezire posted it.
(Nice to know sleipnir knows what's going on at his own boards  )
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I thought that Deezire posted it in Weeraby's thread here, that would explain why the posts dissapeared
*starts ranting about people posting identical threads on multiple forums*
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05-24-2003, 05:59 AM
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#17 (permalink)
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Member
Join Date: May 2003
Location: Arizona, AMERICA
Posts: 43
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Yeh... this is the only Generals forum I'm on... thank god... I can't remember things from 2 or three, and believe me, I've tried. :lol:
Anyway, I got the Mammoth working... not that I'm dissapointed, and I can (and did) do this myslef, But the Mammoth had two rocket launchers, if my mind isn't completly corrupt. I've added it to the unit, but I think it would be a nice idea to add it to the model. Now I don't know if it will be hard. I don't think it will. But can sumone add it to the model and skin? Think of it as a personal request from me and... anyone who agrees. My e-mail was previously posted.
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05-24-2003, 02:59 PM
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#18 (permalink)
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Senior Member
Join Date: Sep 2001
Posts: 734
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Quote:
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Originally Posted by MTDFreak09
He was re-solving this...
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If you don't like to have more accurate and detailed information, then why don't you say so...
I wont bother answering any of your questions in the future, don't worry.. :tard:
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05-25-2003, 05:55 AM
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#19 (permalink)
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Member
Join Date: May 2003
Location: Arizona, AMERICA
Posts: 43
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If you're going to act like a victim, then I won't because I don't pity you. You should learn not to read into things.
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