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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-05-2003, 08:46 AM   #21 (permalink)
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I'm back after my absence and was wondering if any one has expeirenced multiplayer problems while playing pro:gen online
ash :devil:
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Old 06-05-2003, 09:14 AM   #22 (permalink)
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u smell ash... :tard: :drunk:
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Old 06-06-2003, 10:35 AM   #23 (permalink)
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LOLOLOLOL

Baby carrots. Very funny.

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Old 06-06-2003, 10:51 AM   #24 (permalink)
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I created this thread so people could answer my questions and disccuss new ideas for mods and you... YOU ANIMALS just don't care do you sob............................
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Old 06-06-2003, 11:00 AM   #25 (permalink)
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LOL I know it's kinda gone of topic a bit hasn't it?

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Old 06-06-2003, 11:01 AM   #26 (permalink)
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lol i know, you working on anything at the moment mod wise
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Old 06-06-2003, 11:05 AM   #27 (permalink)
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I've started work on a matrix mod, but i've not done much, I can't skin , or animate, or do any of the code stuff. But my first model isn't looking too bad.

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Old 06-06-2003, 11:21 AM   #28 (permalink)
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What are you working on at the moment?

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Old 06-10-2003, 02:47 PM   #29 (permalink)
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im working on a machine verse humanm mod so i suppose it has simalaritys to the matrix, why dont u post your model online to get sum feed back
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Old 06-10-2003, 06:01 PM   #30 (permalink)
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I think you should be working more on a keyboarding class and learning to form sentences, spell and use grammar at above a 3rd grade level... :tard:

(I didn't realize shortbus people knew HOW to get on forums)
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