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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-25-2003, 11:23 AM   #11 (permalink)
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very nice for an edited WW unit u should try making ur own units from scratch dont use WW ones. apart from that its ok needs a better skin.
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Old 05-25-2003, 03:15 PM   #12 (permalink)
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very very sloppy
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Old 05-25-2003, 03:56 PM   #13 (permalink)
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Hey Smurf, can you do anything better?
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Old 05-25-2003, 04:19 PM   #14 (permalink)
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it dont matter who can do better the fact is that it is sloppy! get a new skin for all of it and it will look alot better but he should try making his own models instead of using WW ones.
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Old 05-25-2003, 05:50 PM   #15 (permalink)
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Sure it matters if smurfy can do it. That like some lazy arse coach potato walking up to a marathon runner and saying ;

"You only placed third in that ten mile run! You suck so much!"

But they are right, it is extremely sloppy.
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Old 05-25-2003, 07:34 PM   #16 (permalink)
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You guys are missing the point of this pos I think...

It's not about the stupid model. It's about the fact that it has 5 independant turrets.

That's not as straight forward to do and should be pointed out...

Here's a questions Ravage, did you use multiple draw modules to accomplish the mulitple turrets? If so I'm guess you should have needed about 3 am I right?
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Old 05-25-2003, 10:27 PM   #17 (permalink)
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Thats pretty cool. My only gripe is that when the four sub turrets turn around the barrels would pass through the main turret. But thats still cool.
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Old 05-26-2003, 03:11 AM   #18 (permalink)
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sorry but:

1.i'm just starting on modelling
2.i said,it's just for fun,and i won't perfect it


to Proclone

it's a "bug" of generals(and,deezire,it works in v1.5,haha ).the game will read all INIs in OBJECT,so it'll use multiple images for a unit.i uploaded my model,anyone can use/edit/launch at it.

http://gamesir.net/images/20030526/2043635980.zip
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Old 05-26-2003, 03:37 AM   #19 (permalink)
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Default Not bad at all

For a new modeller, that's not bad at all. Sure, the skin looks a bit odd, but like the author said, it was made for fun. It reminds me of Deathskull clan space orks from warhammer 40k :lol: . They always had multi-coloured vehicle hulls, because they were made from whatever came to hand.

One thing though. Can anyone tell me how I can assign different weapons to individual turrets? I really need to know how the ini's recognise individual turrets and how they're labelled.
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Old 05-26-2003, 03:55 AM   #20 (permalink)
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I Kill at WH40k! :moonie:

Anyways.

LOOK at it. That is an awesome tank. Screw how good it is, in real war, the thing could slaughter a group of infantry, kill mutiple tanks, destroy a bunker. run over another tank, and take out some anti-air batteries, all while the 42nd Marine Corp are calling strippers and drinking lemonade!
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