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Command and Conquer Editing
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Generals & Zero Hour Editing
» just for fun:China super tank
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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05-25-2003, 03:16 AM
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ravage
Senior Member
Join Date: Dec 2002
Location: Nod base
Posts: 172
just for fun:China super tank
all hail the Mutil_turretism!
ok,one of four sub-turrets doesn't work,that's because i made some mistake and too lazy to fix it
05-25-2003, 03:31 AM
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lee
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Join Date: Dec 2002
Location: UK
Posts: 86
moooo
05-25-2003, 03:34 AM
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Zoop
Senior Member
Join Date: Feb 2003
Location: Netherlands
Posts: 233
baaaa
05-25-2003, 03:34 AM
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Redattack3
Senior Member
Join Date: Apr 2003
Location: Canada
Posts: 414
looks like you but most of the overlord on top of four battlemasters. avctually pretty good.
05-25-2003, 03:38 AM
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Zoop
Senior Member
Join Date: Feb 2003
Location: Netherlands
Posts: 233
oh, you forgot to define your muzzle-bones as non-geometry, they appear ingame, they shoulndt
05-25-2003, 03:42 AM
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ravage
Senior Member
Join Date: Dec 2002
Location: Nod base
Posts: 172
oh,thanks,i just start on modelling :drunk:
05-25-2003, 04:30 AM
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NewGhost
Member
Join Date: May 2003
Location: arizona
Posts: 87
kick arse man maybe if you upload the unit to me ill try to get it so that the unit is more versitile where you can switch configs but one question do the addons still work and what did you use to make it
05-25-2003, 04:43 AM
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MTDFreak09
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Join Date: May 2003
Location: Arizona, AMERICA
Posts: 43
:lol: Thats the best damn tank I've seen :lol:
05-25-2003, 09:24 AM
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Henford
Senior Member
Join Date: Feb 2003
Location: Australia
Posts: 631
wtf??
my eyes hurt now
05-25-2003, 09:40 AM
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Flappity
Member
Join Date: Dec 2002
Location: USA
Posts: 43
In the second picture, it looks like it drove backwards to that area...
It looks awesome though....
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