Polycount is almost 1000 polys.
But i have one very little trouble - how to set a limit on turret rotation (in 3DS Max or in INI).
If you like my models i can make more concept units.
Very soon i will publish them on my web site!
PS: Who can help me with skins (i need skinner)
PPS: i'm going to organize a team or join to one of existing
But yeah dude, high polycounts bad. At least that's the prevailing opinion here. (Everyone must have crappy graphics cards or something.) But I'm sure you can get a lower count than that!
I can try to decrease polycount , but i don't promise
Check out my new model
It is Half-tracked Streak SRM-6, 700 polys.
This model is little bit modified concept Half-track
hey,
xpp its awsome and I pm'ed you about being on a team... we are about to release a beta... and email me at mikebaglole@pei.eastlink.ca for more information since the site doesn't have much
Oldfaq