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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-29-2003, 10:06 AM   #11 (permalink)
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Oldfaq u're a busy men..
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Old 05-29-2003, 10:16 AM   #12 (permalink)
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yeh he is that the standard UV skin should be done soon.. next unit 2 do is porb the IFV with a few upgrade turrets.
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Old 05-30-2003, 07:32 AM   #13 (permalink)
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sweet, can't wait still working on it, just can't seem to make it look like a tree almost got it
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Old 05-30-2003, 10:22 AM   #14 (permalink)
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Look perfect , as good as it can be(I think). Just a suggestion, if you can't make it look exactly like a tree, at least you can give it the bomb truck's ability, like Sponge said. If you can, how do you make it disguise as a tree? A tree isn't an object that can be targeted, right?
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Old 05-30-2003, 03:14 PM   #15 (permalink)
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right now, I am working it a better way, like old RA2 when it stationary it poses as a tree and can still fire. But then when it moves it goes backto the normal model, now I finally have some free time so I will be finishing it tonight
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Old 05-30-2003, 07:05 PM   #16 (permalink)
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I feel that the irage "Crown" 3 prongs, need to be wider themselves. Other than that, its fine. WIll it have the ability to kill infantry in one shot, instantly setting them alight ?

Cool
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Old 05-30-2003, 11:44 PM   #17 (permalink)
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yes
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if thats what he wants me to add to the weapon...
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