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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-29-2003, 10:17 AM   #1 (permalink)
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Default Issue regarding SkirmishScripts.scb..

Is der a way that we can edit SkirmishScripts.scb? I made a new side and i want the computer will build my new units but i can't edit SkirmishScripts.scb. is der any way? or ways? or any utility that can open that file? pls! help.
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Old 05-29-2003, 10:22 AM   #2 (permalink)
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Nope. To edit skirmishscripts.scb you need to open in worldbuilder. New sides make worldbuilder crash. So no, there is no way.
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Old 05-29-2003, 10:45 AM   #3 (permalink)
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So thats a bad news.. but I'll try! Thanks BTW
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Old 05-29-2003, 06:37 PM   #4 (permalink)
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There is indeed a way, you can edit it in the world builder without your mod activated and input non-existing sides (that are in the mod). However edited map scripts tend to produce mismatches in online games (this is really pissing me off)
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Old 05-30-2003, 06:29 AM   #5 (permalink)
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How can edit it? I start my worldbuilder and open the file? I tried it and i don't know how.. just how do i open it.. only .map is supported? huh?
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Old 05-30-2003, 07:27 AM   #6 (permalink)
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Whata bad news for me...
My WorldBuilder can't run,it always says "Runtime Error"
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