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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-11-2003, 11:35 AM   #1 (permalink)
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Default any ideas for generals

what the topic says
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Old 01-11-2003, 12:59 PM   #2 (permalink)
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I'm taking it one step at a time. First I will make sure the game installer works.

This isn't a joke.
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Old 01-12-2003, 01:01 AM   #3 (permalink)
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Change all the buildings graphics,bacause they look not so good--like the buildings of 19th century.and change the music--sounds like blue music in Chinese style
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Old 01-12-2003, 12:03 PM   #4 (permalink)
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Well it looks kinda complicated to mod, but I've already planned an entire mod for when i get the nag of it lol.

3 new countries......Britain, Russia and a terrorist faction (just can't think of a name). I've planned the units for Britain and Russia, I'm thinking about cool stuff for the second terrorist cell.

I've just got to wait for some of the stuff, like I dont know what kind of superweapons to give them.......gonna wait to see whats possible.
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Old 04-02-2005, 06:35 AM   #5 (permalink)
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To make it easy I just change all the weapons power so they do more damage and change armour to make everything a little more realistic. Also in the ObjectCreationList I have given the carpet bomber a bigger payload. I have even made an Anthrax carpet bomber! And Just now I am adding Napalm Strike to the Chinese faction.
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