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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-04-2003, 04:27 PM   #1 (permalink)
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Default Model Changing Mesh......

Can anyone help me with this model

how i must make the turret an the barrel one model ???

The Meshes with the arrow that 3 must be one mesh




thanks for u help (if u can help) :lol:
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Old 06-04-2003, 04:48 PM   #2 (permalink)
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select one of them and right click/convert to editble mesh and then right click again and a box on the left will appear and then click attach and select the 3 of them until they are only 1. Hoe that helps you
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Old 06-04-2003, 07:41 PM   #3 (permalink)
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Of course, if u want you could always link them together. This is especially useful if u want to make housecolor parts attached to the barrel and share its movement and recoil
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Old 06-04-2003, 08:53 PM   #4 (permalink)
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hey,
henford... wait until you see some of our stuff! its finally getting skinned :evil: its gonna be sweet once we start buildings after this beta.
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Old 06-04-2003, 10:18 PM   #5 (permalink)
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i thought u had already done em...
oh well. Im not releasing my beta until i have some satble inis for the features im adding.
All my models are done now
anyways my INI editor (amdahlj) will be offline 4 a week steeting me back a little...
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Old 06-05-2003, 06:30 AM   #6 (permalink)
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that sux, we are relasing (staff) beta tommorow. Can't wait.
if you need help with some INI editing you could just ask.
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Old 06-05-2003, 10:15 AM   #7 (permalink)
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Thanks OldFaq you're good.

now i must learn how i must make animate meshes same as the rotors from the helicopters
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