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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-06-2003, 09:00 AM   #11 (permalink)
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no this will replace barracks.
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Old 06-06-2003, 09:03 AM   #12 (permalink)
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right cool, do you have a release dtae for this mod cause from what i've seen it looks very cool.

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Old 06-06-2003, 09:06 AM   #13 (permalink)
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not yet, we will try and get this mod done as soon as possible, no rushing
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Old 06-06-2003, 09:11 AM   #14 (permalink)
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sorry if it sounded like i was rushing you, complete it when you like it's your mod. Just ignore my complaints about having to wait for such a sweet looking mod.

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Old 06-06-2003, 09:14 AM   #15 (permalink)
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no i didnt mean that.
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Old 06-06-2003, 09:47 AM   #16 (permalink)
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ok, bit of mis-communication, but i understand what u were sayin. If you need me too do any menial tasks that you can't be bothered doing just ask, it's what us noobs are for .

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Old 06-06-2003, 10:04 AM   #17 (permalink)
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CIA HQ. any suggestions, anything i should add to it? :|
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Old 06-06-2003, 10:17 AM   #18 (permalink)
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You could add a radar to the top, so the cia can keep in contact with their spy satellites. Other than that it hink it's good.

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Old 06-06-2003, 08:53 PM   #19 (permalink)
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good idea i guess
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Old 06-07-2003, 03:05 AM   #20 (permalink)
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I was gonna mention windows, but thats the skinners job (me )
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