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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-05-2003, 05:02 AM   #1 (permalink)
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Default police station model.

here is a model i made for the mod. any suggestions, anything i should add or edit? :|
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Old 06-05-2003, 05:03 AM   #2 (permalink)
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a skin.
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Old 06-05-2003, 05:04 AM   #3 (permalink)
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i think he means besides a skin.
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Old 06-05-2003, 05:12 AM   #4 (permalink)
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oh, well more detail buildings need to look good.
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Old 06-05-2003, 07:23 AM   #5 (permalink)
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updated model ops:
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Old 06-05-2003, 08:25 AM   #6 (permalink)
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a police car in the carpark
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Old 06-05-2003, 05:37 PM   #7 (permalink)
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Very cool, but aren't real police station a bit bigger. I mean it's just 3 spaces and a small building. Most police station i know are much larger, but it's just a suggestion .

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Old 06-05-2003, 06:31 PM   #8 (permalink)
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nice, i like the second one, but i think it should have 2 stories. You should also be able to hide units in it.
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Old 06-06-2003, 02:41 AM   #9 (permalink)
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updated again :P now double story
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Old 06-06-2003, 07:59 AM   #10 (permalink)
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Are you going to make it like one of the GLA buildings (can't remember which one palace I think), so that you can garrison men in it, allowing them to defend it and making it a complete pain i the ass to kill.

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