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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-07-2003, 10:12 AM   #1 (permalink)
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Join Date: Apr 2003
Location: USA
Posts: 301
Default Superweapons

Ok, this is just idle curiousity....has anyone come up with a new working superweapon?

(I know about the Omega Blast and the Chronosphere one sounds cool too)

I also realize that the people that may have are probably going to be releasing it in a mod and may not want to comment on details.
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