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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Getting the AI to use paradrops intelligently

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-07-2003, 02:48 PM   #1 (permalink)
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Join Date: Dec 2002
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Posts: 430
Default Getting the AI to use paradrops intelligently

First of all, I don't even know what the AI scripts are, where they are, how they work, but I understand the AI is generally a pain. I'm sure I'll figure itt out if its possible though.....

I'm making a realistic war mod, and instead of creating units, you select them and click where you want them, and they're paradropped in. This works fine for the human player, but I don't know how well the AI will do it. Here's what I want the AI to be able to do:

-Use the new units paradrop

- Drop the units into its own base, as if they were created. Not drop them into the enemy's base as an offensive measure

Is that even possible? If so, how?
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