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Command and Conquer Editing
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Generals & Zero Hour Editing
» [GUIDE]How To Open SkirmishScripts.scb
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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07-30-2003, 07:36 AM
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Chrizz
Senior Member
Join Date: Mar 2003
Location: Nijmegen, The Netherlands
Posts: 849
WB supports mods
but u must script better when the wb can work good.
07-30-2003, 04:34 PM
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EvilViking
Senior Member
Join Date: Jul 2003
Location: USA
Posts: 442
Exactly. The mod I'm working on is FULLY WB compatable, thanks to Deezire's tut. =)
07-30-2003, 05:26 PM
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Boomerang_Python
Senior Member
Join Date: Jul 2003
Location: Revora Forums
Posts: 496
what tutorial?
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