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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-08-2003, 11:18 AM   #1 (permalink)
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Default Problem with new unit

I'm trying to make my own unit, everything goes fine except when I want to export it into Generals : my unit is invisible... I think i've put wrong parameters for the exportation, Can anyone guide me through exportation process please ?

thanx a lot
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Old 06-08-2003, 11:37 AM   #2 (permalink)
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hey,
quick and easy way to ifx, first extract all .w3d models from Generals big file, and then get hte W3D importer and import avleopard, then delete it put ur unit over that place, and then export it and it should be fine
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Old 06-08-2003, 12:07 PM   #3 (permalink)
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thank you but in fact, i imported the original american dozer which I exported under à new name, without changing anything in the model. And this is this one that is invisible... I re-did the hierarchy and textures in order to fix this, but it doesn't work... I don't think your solution will work either.
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Old 06-08-2003, 12:09 PM   #4 (permalink)
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works for me
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sned me your model

oldfaq@deezire.net
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Old 06-08-2003, 12:14 PM   #5 (permalink)
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i sent you an email with my files
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Old 06-08-2003, 04:00 PM   #6 (permalink)
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I will work on it tommorow once I get my cd of generals back
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Old 06-08-2003, 04:58 PM   #7 (permalink)
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thanx for all
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Old 06-08-2003, 05:07 PM   #8 (permalink)
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np, anytime... and visit the World Crisis Web Site, becuase we will have a lot of updates/pics very soon! http://worldcrisis.editingsource.com
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Old 06-08-2003, 05:43 PM   #9 (permalink)
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Your website don't work on my computer..! i test it tomorrow, because i need to going out
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Old 06-08-2003, 05:46 PM   #10 (permalink)
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its not ur computer, its ES its dwon right now
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