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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-09-2003, 11:42 PM   #1 (permalink)
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Default Beta Resource Site

I now have all of the textures and W3D files from the MP Beta online at www.geocities.com/generalsfileshome/. You can d/l them from there. I'll be adding the ini's shortly, and if you have anything else you want available request it here.
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Old 06-09-2003, 11:52 PM   #2 (permalink)
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excellent...
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Old 06-10-2003, 11:02 AM   #3 (permalink)
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back to top
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Old 06-10-2003, 11:57 AM   #4 (permalink)
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you dont possible have the secretlab from the alpha
version?



+
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Old 06-10-2003, 01:45 PM   #5 (permalink)
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I only have the beta, if it was in the beta it is there, I don't have any sources for the alpha files though. Sorry.

If it is requested enough I might try to recreate it myself, but you'd have to show which one you want, and be a bit patient about it.
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Old 06-11-2003, 02:11 PM   #6 (permalink)
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its no good on page 2
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Old 06-11-2003, 02:58 PM   #7 (permalink)
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Have u uploaded all of the cameos? Since 2 USA generals aren't there? :/
I also miss some other stuff from the cameos that I've seen, like the old scorpion tank? (Maybe it wasn't in the beta?)

thanks!
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Old 06-11-2003, 03:13 PM   #8 (permalink)
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Default Tech Lab

Is there a techlab inside???
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Old 06-12-2003, 01:50 PM   #9 (permalink)
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The techlab is, and I think all the Generals should be there. I'm not totally sure that they were all in the beta though. Let me look, and the techlab would be in one of the first two America files.
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Old 06-14-2003, 08:34 PM   #10 (permalink)
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Upward, the site might be undergoing a transformation soon, if I can get time and a working CD rom drive (don't ask).
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