Quote:
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Originally Posted by WickedBlizzard
You might want to tell it what model to use  .
Wickster
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Not needed here.
This is a map.ini, so special ini modifications for a certian map.
So you only give the code which has to be diffirent, the rest is used from the main ini files.
So if you only write this:
Object PoliceCar
WeaponSet
Conditions = None
Weapon = PRIMARY AmericaOfficerMachineGun
End
End
Then the policecar get a weapon added to it (the officers pistol), the rest of the stats are taken from the original ini files.
I know, because I tested that and it works, the sounds also work.
The game crashes when I try to give it transport capability.