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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-15-2003, 09:40 AM   #21 (permalink)
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Here are the cameos: Hope you'll like it.. you can get does camos at my mod site -> http://www.freewebs.com/cold12 incase you want some replacement.
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Old 06-15-2003, 10:09 AM   #22 (permalink)
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love the first one, excellent cameos mate
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Old 06-15-2003, 10:37 AM   #23 (permalink)
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Those cameo's are very very good, better than most I've seen and that includes my own. Compliments on those!

Wickster
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Old 06-15-2003, 10:41 AM   #24 (permalink)
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yeah, it's better than EA cameo
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Old 06-15-2003, 05:06 PM   #25 (permalink)
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Sweet Tank ... you could also try just takin the back laser off of the first tank
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Old 06-15-2003, 11:36 PM   #26 (permalink)
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Thanks guys. the model is great so I make a great cameos also. by the way it's a cameo set.
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Old 06-16-2003, 02:19 AM   #27 (permalink)
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Very nice sexy body smooth nice skin all around great i think it would even out the paladins with the three tank maruaders in progen
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Old 06-16-2003, 12:53 PM   #28 (permalink)
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So how is this tank going to work in ProGen, as I assume from what's been said it is being input (or maybe I've just assumed wrong).
The general's abilities are mainly what I'm referring to.

It's probably already been sorted but I'm just thinking out loud here...
The Tank General could automatically have Paladins from the start, and then this new tank would cost a General's point in place of the Paladin, but it can only be built once the Strat center is up.

Should be cool either way.
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Old 06-16-2003, 01:00 PM   #29 (permalink)
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WOW Man they are beutefull!!

i like them!!!
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Old 06-16-2003, 01:15 PM   #30 (permalink)
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About Cameos

how do you create them? You asked for a 3d model earlier, so do you create the backdrop with 3ds and then render it? Or do you just render the model and then add in a background via photoshop. I'm fairly interested because you make some cool stuff there mate.
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