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Originally Posted by sgt_mak
is it possible to add a super weapon defense weapon? it would take longer to reload then the super weapon but it could defend against super weapon attacks.......maybe a big ass missile defense system 
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Yes it is I think. I don't know how exactly, but the trick would be to give the super weapon projectiles a separate armour type (SuperweaponProjectileArmor or something), and then use one of the unused damage types (HACK and PENALTY) for the anti-superweapon defence. The damage type must be configured to do 0% damage against all other armours except the armour for the super weapon projectiles. And don't forget to give the weapon AntiProjectile = yes to ensure it can legally target objects with the PROJECTILE KindOf, AntiSmallMissile = yes for the SMALL_MISSILE KindOf or AntiBallisticMissile = yes for the BALLISTIC_MISSILE KindOf, whichever your super weapons use.