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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Wheels of some units, Wierd rotating tires: Help plz

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-14-2003, 01:39 PM   #1 (permalink)
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Default Wheels of some units, Wierd rotating tires: Help plz

Hmmz my wheels of my model are wierd rotating can someone help me what i must fix in gmax???
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Old 06-14-2003, 04:01 PM   #2 (permalink)
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LOL that looks totally weird. Hey, maybe you can have it drive sideways and call it a "Crab" humvee Anyway, it might help if you posted the relevant entries in the INI files.
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Old 06-14-2003, 04:09 PM   #3 (permalink)
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Import the w3d into renx and reset the pivots, align them 2 world.
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Old 06-15-2003, 04:31 AM   #4 (permalink)
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Default Where?

Where and in what menu can i find that world?? thing





:tard:
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Old 06-15-2003, 05:38 AM   #5 (permalink)
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In the tools selection, there is a button that is 3 away from the hammer. Looks like a box with 3 boxes hooked to it. You click on it, then you select your tires, click affect pivot only, then click center to object and align to world.

I think that should fix it.
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