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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-23-2003, 08:58 PM   #1 (permalink)
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Default Bridges and Tunnels

Question: Are tunnels in the game already, somewhere i dunno bout?

And how do you create bridges, and have em work properly so that you can cross them?

If there are no tunnels, Methinks I can model a bridge to look like a tunnel. A really wide one that looks like normal ground on top, and a tunnel underneth.

How easy would it be to make bridges destroyable and repairable?
I mean, maybe its a civilian structure and it cannot be destroyed, but when its life is in the red it is uncrossable?

Any Ideas, Help?
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Old 06-24-2003, 12:04 PM   #2 (permalink)
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gotta bump this one
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Old 06-24-2003, 01:01 PM   #3 (permalink)
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Did you try looking in the post entitled "Bridges: anyone messed with 'em?" Besides that, I haven't a clue.
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