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Command and Conquer Editing
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Generals & Zero Hour Editing
» Bradley Models
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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06-30-2003, 04:16 PM
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SideGun
Junior Member
Join Date: Jun 2003
Posts: 12
Bradley Models
M2 Bradley Model!is their any out there?
06-30-2003, 04:30 PM
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Bullet_shrapnel
Senior Member
Join Date: Jun 2003
Location: Behind enemy lines
Posts: 127
Doubt it
None that Ive seen on the bigger community modding sites anyway.
06-30-2003, 09:33 PM
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fed11
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Join Date: Feb 2003
Location: California, USA
Posts: 30
I'm working on one right now. Give me a few days.
07-01-2003, 12:55 AM
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SideGun
Junior Member
Join Date: Jun 2003
Posts: 12
alright!fed11,kool .will there be a pic?and what vehicle will it replace,or will it have its own spot in the game?like to see it replace the paladdon or one of the others.not the crusader or humvee.
07-03-2003, 03:10 PM
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DarkDuel
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Join Date: Dec 2002
Location: UK
Posts: 77
http://deezire.net/modules.php?name=...ewtopic&t=3303
07-04-2003, 02:00 AM
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Sponge
Senior Member
Join Date: Jan 2003
Location: Bunbury, Western Australia
Posts: 130
Henford's got one!
Henfords got a Brad model at CNC Fallout.
http://cncfallout.zeonstudios.com/
Don't know how good it is, there's no screenshot, but it may be useful to you.
07-04-2003, 11:35 AM
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DarkDuel
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Join Date: Dec 2002
Location: UK
Posts: 77
My damn post was about the M2 Bradley Henford made... that was the link to the topic he made about it
07-04-2003, 09:34 PM
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Grizzie871
Senior Member
Join Date: Jun 2003
Location: aiming at you
Posts: 103
:tard:
07-08-2003, 06:21 AM
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Indigo
Senior Member
Join Date: Jun 2003
Posts: 415
Did you get the Bradley? How can you make its turret turn? I used the Crusader code but still...
07-08-2003, 07:12 AM
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Henford
Senior Member
Join Date: Feb 2003
Location: Australia
Posts: 631
Its cause i namesd the bones differently. Load the model in GMAX to find out their names and put em FactionUnit.ini
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