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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » How to make infantry bleed when they are hit

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-03-2003, 10:53 AM   #1 (permalink)
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Default How to make infantry bleed when they are hit

Particle System.ini and FX list.ini

What i must change to make / so it makes all infantry bleed but also keep the profusely when they are hit...

I know there are bloodmod outhere... but i don't like them because the creator remove the profusely effects (u know that animation when gattling fire to a infantry and the land start to move/or should i say torn apart?!?!?)

Please helpme... also if u like/have alot of time... would u make one for me? and upload them... so i can download it :P
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Old 07-03-2003, 10:00 PM   #2 (permalink)
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the thing about moding is to try it your salf. i get told that lots so now i can say it to.
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Old 07-03-2003, 11:02 PM   #3 (permalink)
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I remember some1 was making a blood and gore mod, I think its dead now tho... :tard:
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Old 07-04-2003, 01:29 AM   #4 (permalink)
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Crusader mod has infantry bleed, try looking at its code...
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Old 07-04-2003, 03:38 AM   #5 (permalink)
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where i can find crusader mod?
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Old 07-06-2003, 09:17 AM   #6 (permalink)
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here

http://www.generalsfiles.com

CnC Generals->Mods->Units->Crusader Mod
hard to miss, but if you need only the Blood-Mod, let me know.
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Old 07-06-2003, 12:52 PM   #7 (permalink)
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i want only blood mod...

the other day i found some blood mod but i don't like them...they add some tanks shooting effects that i don't like...

also they removed the ground profusely effects from gattling and other AA
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Old 07-06-2003, 01:05 PM   #8 (permalink)
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sorry, the Blood-Mod that I have is the one you described.
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