Hi
I've been thinking a little about the .scb files and how they work.. Since I know you've (dz) edited them for your mod to include new units.. And therefore I wonder if I play a map with custom scripting will your code overwrite the maps code? Will your units be playable on that map? Do a .big file with .scb files overwrite a map with them? Cause if not then you can't use a mod with a custom map since no new units will be used (if you've added new units for the skirmish players)?
And does anyone know if there is a tool out to edit mods with WB, cause I want to add my new units
thnx!