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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-11-2003, 10:50 AM   #1 (permalink)
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Default WW2 the pacific front.. we aint dead.

long from dead. my comp was sick for a while, but now i am back into it.

here is a pic of the bunker. it hasn't got any bones yet, and i will more then likely add more features onto it, because it looks really plain right now.
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Old 07-11-2003, 05:34 PM   #2 (permalink)
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I've been waiting for a word with you and about your WW2 mod
Keep us posted, and more screenies!
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Old 07-11-2003, 11:19 PM   #3 (permalink)
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yeah, my comp was stuffing up a fair bit.

with this bunker, i think i need to add a base and some team color things.. maybe even a back. in my opinion, it is the best skin i have done so far, but the most basic model.
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Old 07-11-2003, 11:28 PM   #4 (permalink)
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I likie. real nice
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Old 07-11-2003, 11:57 PM   #5 (permalink)
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Is Killakanz working with you in this mod? I learned about your mod first at killasmods, including his zeros
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Old 07-12-2003, 12:09 AM   #6 (permalink)
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yeah, but he's being fairly busy with other things lately.
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Old 07-12-2003, 01:23 AM   #7 (permalink)
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are you guys going to have naval? because a Pacific war without the Pacific seems kind of impotent...
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Old 07-12-2003, 05:24 AM   #8 (permalink)
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yeah. we are gonna try to get navy. the hard part is getting it to build. amphibious dozers won't fit into a WW2 mod, but i am thinking of amphibious upgrades. maybe they will do the trick.
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Old 07-12-2003, 06:31 AM   #9 (permalink)
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Isn't there a way to get a building to be built like this? then they will be built straight into the water?
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Old 07-12-2003, 08:10 AM   #10 (permalink)
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if you can tell me the code, then yes that is possible.
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