logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,574
Total Threads: 8,654
Posts: 94,412

Administrators:
DeeZire, Redemption

There are currently 62 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 07-13-2003, 08:19 PM   #1 (permalink)
Senior Member
 
Join Date: Apr 2003
Location: USA
Posts: 601
Send a message via AIM to jmb8785
Default creating a unit

How can I make it so that when I create 2 units the unit that was produced first moves out of the way for the second unit? I hope this is understandable

jmb8785
jmb8785 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
creating new skeletons _Ti__ Generals & Zero Hour Editing 1 02-29-2004 04:48 PM
Infantry Not creating a_katbi17 Red Alert 2 & Yuri's Revenge Editing 5 05-06-2003 11:09 PM
Let a Unit creating a marker MacVerik Generals & Zero Hour Editing 22 04-26-2003 07:30 AM
Creating new models?? Nuker Generals & Zero Hour Editing 1 04-01-2003 02:52 AM
HELP!!!!!!!!!!!!!!!!!!!!!!! Creating new unit and weapon Nuker Generals & Zero Hour Editing 1 03-27-2003 10:10 PM


All times are GMT -4. The time now is 05:28 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.