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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-14-2003, 12:16 PM   #1 (permalink)
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Default multiple upgrades?

this has been bugging me lately as i'm not sure how something like this would happan...

for eaxampl i have upgrade A and upgrade B on the same unit. They both effect the same thing (i'll use armour as an example)

If you use Upgrade A you get armour X
If you use Upgrade B you get armour Y

Now the problem is if I use Upgrade A and Upgrade B to get armour Z

is that ossible? or would i have to stick with only being able to only use one upgrade like that?

if you dont understand let me know and i'll try to explain it better..
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Old 07-14-2003, 12:19 PM   #2 (permalink)
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Look at the Bomb Truck - it can apply two upgrades to have a Bio Bomb and a HE Bomb - you use the RequiresAllTriggers = yes tag
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Old 07-14-2003, 12:21 PM   #3 (permalink)
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thanks

i'll go have a look now
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