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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-15-2003, 02:05 PM   #1 (permalink)
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Default L'il converting request

I made new skins for Colonel Burton, the Ranger and the Missile Defender, but I can't seem to convert 'em to TGA (it's not my art program, it's not Generals). Can anyone?

PS I'm not sure if they look nice ingame, there's only one way to find out!
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Old 07-15-2003, 02:07 PM   #2 (permalink)
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Wait a few minutes and I'll have em
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Old 07-15-2003, 02:15 PM   #3 (permalink)
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Done,
Here ya go!

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Old 07-15-2003, 02:19 PM   #4 (permalink)
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Hmm... Burton should have boots and the Ranger gloves. I'm gonna update this, but for now: Thanks a lot!
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Old 07-15-2003, 06:37 PM   #5 (permalink)
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Quote:
Originally Posted by old_man_funk
Done,
Here ya go!

How did you take thoose images with animations?? I mean, its not the oridnary nonanimated skeleton you've used? Cause in Gmax, w3d vieweir they don't look like that for me
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Old 07-15-2003, 06:42 PM   #6 (permalink)
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You can use W3D viwer to do animation shots. Just make sure to open the animations to.
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Old 07-17-2003, 01:29 PM   #7 (permalink)
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The Zip was wrong, it's seems to happen more often here.

Updated the guys. Still the same request: can anyone convert 'em?
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Old 07-17-2003, 01:31 PM   #8 (permalink)
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It says the zips corrupted :/
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Old 07-17-2003, 01:43 PM   #9 (permalink)
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Trying again...
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Old 07-17-2003, 05:10 PM   #10 (permalink)
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Nope :/
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