Well, i add ProjectileDetonationOCL = OCL_RadiationFieldSmall to the paladin's weapon in order to make an effect of uranium shell.but in the game, after the tank fired and the projectile explode, i see no radiation.
Just tell me how to make it work?
The toxin shells have the detionation OCL attached to the projectile object rather than the weapon. Maybe doing the same for the paladin shell would work. Be warned however that you'll need to create a new shell object as the Paladin uses the default GenericTankShell object which is also used by other tanks.