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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-22-2003, 05:25 PM   #1 (permalink)
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Default Stealth Aircraft Upgrade

I have a question that I hope someone can answer. Does anyone know how to implement an ugrade that once researched will make aircraft (i.e. comanche, rapter, etc.) become stealth? Any help will appreciated. Thanks!
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Old 07-22-2003, 07:19 PM   #2 (permalink)
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you have to make it a behavior in the faction unit ini. Once you have the upgrade n commandbuntton and in the upgrade ini then go into faction unit and create the behavior.

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Old 07-23-2003, 01:44 PM   #3 (permalink)
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Take a look at the rebel for some ideas on how to do it. AFAIK that's the only unit that currently receives stealth through an upgrade.
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Old 07-23-2003, 01:46 PM   #4 (permalink)
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Behavior = StealthUpgrade ModuleTag_10
TriggeredBy = Upgrade_GLACamouflage
End

there you go, this is using the rebel as an example

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Old 07-23-2003, 01:49 PM   #5 (permalink)
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How can I make the raptor stealth without upgrading?
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Old 07-23-2003, 01:53 PM   #6 (permalink)
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Behavior = StealthUpdate ModuleTag_07
StealthDelay = 2500 OR HOWEVER LONG
StealthForbiddenConditions = ATTACKING USING_ABILITY
MoveThresholdSpeed = 3
InnateStealth = Yes
OrderIdleEnemiesToAttackMeUponReveal = Yes
End

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Old 07-23-2003, 01:55 PM   #7 (permalink)
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Ok, so where do I put it.
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Old 07-23-2003, 02:03 PM   #8 (permalink)
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You have to put that into the FactionUnit.ini under the Raptor section. Go to where you see the other behaviors and just add that in. Just make sure that the module tag falls into line. Ex. if the bahaviors currently stop at 10 then stealth update will be 11. You understand?

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Old 07-23-2003, 02:54 PM   #9 (permalink)
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Just so that you know, I started INI editing 2 weeks ago and I started looking in faction unit yesterday and that thing is long. Found the raptor. Doesn't work.
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Old 07-23-2003, 03:17 PM   #10 (permalink)
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send me your factiounit ini at jmb8785@snet.net and i'll make it work

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