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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-23-2003, 09:45 PM   #1 (permalink)
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Default Problem aplying skin.

Yes I know how thats not the problem.
Anyways,
I made a model for a MLRS (image1) when I tried to apply the skin (Skin) in RenX it didn't actually apply it and was just grey. (image 2) When I try opening in W3D viewer it just looks.... weird and flickery.(image 3) Its the first time I tried applying a new skin to a new model so I really don't know whats wrong.
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Old 07-23-2003, 09:53 PM   #2 (permalink)
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Hmmmmm, I've just started modelling to. I think that its maybe the UV map causing the problem?
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Old 07-24-2003, 01:44 PM   #3 (permalink)
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Anybody else have an idea?
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Old 07-24-2003, 02:09 PM   #4 (permalink)
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I am not sure on this one, but when I was in school i used 3d Studio Max, and I just applied the skin in there. Although I was not moving it to a game. But try applying it into gmax. Then when you send it to renx see if it is still there. I am not sure on any of this but it may be a solution

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Old 07-24-2003, 02:59 PM   #5 (permalink)
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It did the same thing in G-Max, it was all white. :tard:
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Old 07-25-2003, 06:33 AM   #6 (permalink)
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Hey Alex I have an idea here it is forget the model jk but Happy Birthday.
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Old 07-25-2003, 06:37 AM   #7 (permalink)
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Quote:
Originally Posted by Vanguard
Hey Alex I have an idea here it is forget the model jk but Happy Birthday.
Happy Birthday
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Old 07-25-2003, 07:00 AM   #8 (permalink)
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Lets all sing him Happy birthday. Happy birthday to you Happy birthday to you Happy birthday to Alex happy birthday to you.
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Old 07-25-2003, 07:03 AM   #9 (permalink)
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birthday bumbs
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Old 07-25-2003, 01:39 PM   #10 (permalink)
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haha Thanks
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