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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Could someone help me with a, probably easy to fix, AI prob?

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-24-2003, 01:51 AM   #1 (permalink)
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Default Could someone help me with a, probably easy to fix, AI prob?

Hey, I've created my first map, I,ve laid out both starting points, Inner and Outer base perimeters, Added skrimish players to players list, and the three attack roots. My problem is when I open the game, go to skrimish, and select my map, during gameplay the AI won't build a supply center and begin harvesting the easy accesable supplies near their base. They just attack with what money they start with. Help!
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Old 07-24-2003, 02:10 AM   #2 (permalink)
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i think they dont know where the crates are that may be it. this what the AI thinks: there is no crates that we know of so why make a supply center its\'s just a money eater and we need all the money we can get.
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Old 07-24-2003, 02:28 AM   #3 (permalink)
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How would I get them to know were the crates are.
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Old 07-24-2003, 03:54 AM   #4 (permalink)
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don't know how but maybe there is like a waypoint or there to far from the base so they don't start looking for them.
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Old 07-24-2003, 05:27 AM   #5 (permalink)
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Which AI Players don't work with your map? I've got the same problem with an USA AI, but not with all USA AI's!

There's an object under the supply-object you've added, named "SupplyPile" or something like this and only add a waypoint for the supply!
But this is not a "must have" object, the AI only looks for Supply-object you've already added!

So just look if a China or GLA AI works with your map ! Or can you please post your map online so that I can watch your map in my Worldeditor?
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