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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-24-2003, 01:48 PM   #1 (permalink)
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Default MLRS Model

I just made this in gmax and would like people's opinions on it. It's the first model I have ever made so be kind please I'm also thinking about making a Tiberian Twilight type mod for Generals. Does anyone know if there is already one under construction cos if there is I won't bother.

Poly (face?) count is 308
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Old 07-24-2003, 01:55 PM   #2 (permalink)
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first of all thats not a mrls http://www.army-technology.com/projects/mlrs/ this is a mrls not a bad model though
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Old 07-24-2003, 02:01 PM   #3 (permalink)
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Its still an MLRS its in the future so its bound to look diffrent.

Anyways, the actual launch area seem a little boxy. :\
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Old 07-24-2003, 03:24 PM   #4 (permalink)
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Whoops, I didn't say. The model is the Hover MLRS unit from C+C Tiberian Sun. The actual picture I used is on the front of the joint TibSun and Firestorm box if anyone else has that one.

[edit] Looking at that website, it looks like the origianl hover MLRS units in TS were quite poor compared to the 'real' thing. Does anyone know if its possible to make cluster missiles in Generals (where the missile explodes over the target and rains grenades on it) because that would be a much better weapon system than the standard normal missile launchers used in TS [/edit]
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Old 07-24-2003, 06:51 PM   #5 (permalink)
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Your all right! They are both MLRS'
And may I say, great model! Is it your first?
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Old 07-25-2003, 03:44 AM   #6 (permalink)
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Thanks! Yeah, it is my first (in gmax at least, I've used my school CAD program a bit before but nothing else)
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Old 07-25-2003, 04:04 AM   #7 (permalink)
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Ok, i hate to be a bitch, but that model sucks. It's alright for a first model, but other than that, it sux. Btw, dont box model. Ever.
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Old 07-25-2003, 05:13 AM   #8 (permalink)
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What do you mean by "box model"?
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Old 07-25-2003, 06:04 AM   #9 (permalink)
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The model is made from severals blocks, which make it look... err.. blocky.
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Old 07-25-2003, 06:56 AM   #10 (permalink)
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looks good but will look better with more polys
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