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Command and Conquer Editing
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Generals & Zero Hour Editing
» Mod Team Being Created, join now
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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01-23-2003, 04:52 AM
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jimmy_jo
Senior Member
Join Date: Dec 2002
Location: UK
Posts: 459
k, np
(still aplies to anyone, if u wanna join, just say)
02-09-2003, 07:40 PM
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Oldfaq
Senior Member
Join Date: Feb 2003
Location: Canada
Posts: 1,097
Are you knew at Westwood games? because I use to be like that in YR I had a big mod going... don't get ur hopes up too high
Oldfaq
02-10-2003, 02:46 PM
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Phoib
Senior Member
Join Date: Dec 2002
Posts: 1,031
Oldfaq, if you had that big amod project in YR, you could continue it in Generals, in stead of *polite* begging for a job in a big mod team.
02-10-2003, 03:22 PM
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deathdoom
Member
Join Date: Dec 2002
Location: the place known as earth
Posts: 68
i might be able to help you out
02-10-2003, 05:17 PM
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SidSuicide
Senior Member
Join Date: Jan 2003
Location: United Kingdom
Posts: 110
.:.:.
Sounds like a good mod
Wouldn't mind helping out if you want,
but i would much rather test it
02-10-2003, 08:51 PM
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PsychoLamb
Senior Member
Join Date: Dec 2002
Location: Canada
Posts: 464
I'll help some how......
psycholamb@mountaincable.net
02-10-2003, 11:01 PM
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Kinova
Junior Member
Join Date: Jan 2003
Location: Canada
Posts: 1
Maybe!
Ill give ya a hand if you need it... well thats if my comp can handle generals as I read at pc.ign.com that to run it with the highest setting ull need a p1.8 512 ram at least.
Ill be happy to help either way!
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