I am trying to make a model of the GDI Disrupter tank from TS but I have a problem with the turret. I can't work out how to make it a 'smooth' curve so at the moment it's just three boxes. Is there another way to do it?
That leaves me plently to spare to do some detailing.
No smoothing applied, no poly's hidden away. Optimised well, now I can think about some detailing or remodeling sections to look closer to the source art.