logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,643
Total Threads: 8,744
Posts: 95,520

Administrators:
DeeZire, Redemption

There are currently 31 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 07-29-2003, 03:14 AM   #1 (permalink)
Senior Member
 
Join Date: Jun 2003
Location: Germany
Posts: 373
Default All about Superweapons

I was thinking about if anybody out there has succesfully integrated that the AI is building a second superweapon and can use it?

I've only found a way to let the AI do not build any superweapons when you even do not build them, but not tried to get the AI to build a second superweapon yet! Also I think it is possible to build the same amount of superweapons like the AI's enemy player has!
Is this possible? I've found some sides on the internet who thing it isn't! :S
Panzerfather is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-29-2003, 03:58 AM   #2 (permalink)
Senior Member
 
Join Date: Jul 2003
Posts: 342
Default

scripts are difficult i know eatch time i want the ai to build more stuff for money the stop building groups that attack the enemy base i think its map related or somthing
pieten is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-29-2003, 04:47 AM   #3 (permalink)
Senior Member
 
Join Date: Jun 2003
Location: Germany
Posts: 373
Default

No, it's not map related! It's only the InnerPerimeter-Area size which prevent the AI to build more buildings! And the size of the CombatZone to build units! :S

The AI have a special "building plan" for the location of each building! It's defined in an INI File. But can't check it right now, because I'm not at home!
Panzerfather is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-02-2003, 12:07 AM   #4 (permalink)
Senior Member
 
Join Date: Jun 2003
Location: Texas
Posts: 709
Send a message via ICQ to Vanguard Send a message via AIM to Vanguard Send a message via MSN to Vanguard Send a message via Yahoo to Vanguard
Default

You can edit them to build as many buildings as you want through the inis but they can only build one new building and that is the GLA power plant if they are GLA and you must tell them how many to build, as for the other sides they wont build new structures unlees they are put in the scripts.
Vanguard is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-02-2003, 12:13 AM   #5 (permalink)
Senior Member
 
Join Date: Apr 2003
Location: USA
Posts: 601
Send a message via AIM to jmb8785
Default

They build 2 SW on mine. I use ProGen with my own litle mods, but I have not touched the buildings yet. So I am assuming Deezire knows how.

jmb8785
jmb8785 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Superweapons optical_genius Red Alert 2 & Yuri's Revenge Editing 21 08-23-2004 02:53 PM
Superweapons Carbon Generals & Zero Hour Editing 0 06-07-2003 10:12 AM
SuperWeapons... General-Commander Generals & Zero Hour Editing 16 02-15-2003 08:22 PM
New SuperWeapons matan Red Alert 2 & Yuri's Revenge Editing 23 02-09-2003 11:34 AM
Superweapons help! Darigaaz Red Alert 2 & Yuri's Revenge Editing 10 01-06-2003 05:32 AM


All times are GMT -4. The time now is 06:29 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.