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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-25-2003, 05:55 PM   #11 (permalink)
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i hope generals isnt just an empire earth clone!! ididnt like that game that much, to goddam slow
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Old 01-26-2003, 11:55 PM   #12 (permalink)
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Hey DZ check it out
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Old 01-27-2003, 12:24 AM   #13 (permalink)
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w00t! Ohhhh, those happy memories!!!!!!!!!!!!!!!! I still have the .scb file, got the w3d for the bird somewheres too if I can dig it out.

The birds will live, I repeat the birds will live! IMHO that was the best map tweak I ever saw It seriously added some atmosphere.

BTW, that 'storm' script I did ages ago that adjusted wind speed on the fly etc, can that still work? Been a while for me...
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Old 01-27-2003, 03:53 AM   #14 (permalink)
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Yeah that still functions but...be wary of the fact tthat it causes some real severe lag on maps that have over 1000 objects. I use it for smaller maps(2-4 players). I foresee a bunch of bent over trees for while after the fans get to playing with the scripting. :scared:
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Old 01-27-2003, 08:56 AM   #15 (permalink)
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btw,who know what's this?

a nod soldier?


a nod weaponsfactory for c&c3???

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Old 01-27-2003, 09:30 AM   #16 (permalink)
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Looks like a Iron Curtain

http://www.gamescreenshots.com/sendb...g&widthvar=800

http://www.gamescreenshots.com/sendb...g&widthvar=800

http://www.gamescreenshots.com/sendb...g&widthvar=800

http://www.gamescreenshots.com/sendb...g&widthvar=800

http://www.gamescreenshots.com/sendb...g&widthvar=800

Sw33t Bl!55.... :tard:

EDIT: please dont post so many huge screenshots - in this case, they were off-site pics that you could link to with the [url] BBCode instead of [img]. Posting so many big pics will (i) degrade the page loading time for users on 56k connections, (ii) cause major alignment problems when the page is displayed, particularly for people with 800x600 resolution, and (iii) potentially gets us into trouble for hotlinking to items, particularly if those items are copyrighted and/or the property of other sites Thanx, DZ
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Old 01-27-2003, 10:54 AM   #17 (permalink)
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ravage - the first one is a Conscript - this eventually became the Red Guard. The second is an ooooooold concept for a Chinese War Factory.
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Old 01-28-2003, 04:46 AM   #18 (permalink)
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The War Factory looks better than the one in the one in the game now
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Old 01-28-2003, 11:03 AM   #19 (permalink)
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NO, looks to Yuriish. Thats the main reason it was canned.
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Old 01-28-2003, 12:36 PM   #20 (permalink)
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Quote:
Originally Posted by DeeZire
w00t! Ohhhh, those happy memories!!!!!!!!!!!!!!!! I still have the .scb file, got the w3d for the bird somewheres too if I can dig it out.

The birds will live, I repeat the birds will live! IMHO that was the best map tweak I ever saw It seriously added some atmosphere.

BTW, that 'storm' script I did ages ago that adjusted wind speed on the fly etc, can that still work? Been a while for me...
Btw,is it possible for a player to shoot down the birds?

*Here pidgy,pidgy!Nice pidgy!**WHAM!!!*(WITH The Sledge Hammer :devil:
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