Im extracting and redoing all the .tga files from Generals for the infantry. However, when it came to editing zhca_nithunter.tga the bleeding thing WONT CHANGE WHEN INGAME!!!
What I mean is:
Im placing all edited tga files into Art/Textures (inside the generals folder).
This works for all the other infantry, except zhca_nithunter.tga
Anyone know why? He just stays green!! (btw this is the chinese tank hunter).
;***NOTE***
;A little history -- the MissileDefender now uses the assets of the TankHunter.
;The TH uses assets of the GLA tunnel defender, and the TD uses assets of the NEW
;MD. It was a design/art/code decision because the new missile defender animations
;don't suit that of a mobile/offensive unit with packing and unpacking.
FYI The old MD gfx were in the beta files, and is used by Deezire as his 'siege soldier'.