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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-05-2003, 09:08 AM   #1 (permalink)
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Default Chrono Miner Locomotor Help

ok i can make the chrono shift locomotor but i need to have it so the miner only chrono shifts on the way back or else ill have a miner shifting all over the shop. Does anyone have any ideas on having a second locomotor on return to the supply center???? ive been looking at the aurora bomber which has the closest movement area as it gets slower after dropping its load but i cant do the same for the miner. Id be much Obliged for any help or idea
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Old 08-05-2003, 11:02 AM   #2 (permalink)
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can you post that locomotor data ?
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Old 08-05-2003, 02:59 PM   #3 (permalink)
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Quote:
Originally Posted by pieten
can you post that locomotor data ?
please
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