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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-05-2003, 06:53 PM   #1 (permalink)
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Default Specifying Door Use

I'm currently working on trying to code a model for a new airfield.

The airfield has 4 bays without doors for planes and one 'factory' part with a door where helicopters are supposed to come out of.

Is it possible to specify for the door to only open when certain unit types are constructed? Because as it stands right now, when a helicopter is built, the door doesn't function. When a plane is built, the door opens and stays open until that plane is destroyed.
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Old 08-06-2003, 02:41 PM   #2 (permalink)
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Default

look at the american airbase model, the helicopter pad has a different bone, and the plane hangers have different bones as well
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Old 08-06-2003, 04:40 PM   #3 (permalink)
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Umm....thanks....but I KNEW that.
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