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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-07-2003, 08:15 PM   #1 (permalink)
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Default Where do the scripts go?

Just in the C:Prgfiles/eagames/CnCG ? That's where I've been putting it and the game doesn't read them. I made a new script that makes the screen shake cin_intense (or cin_insane, I forget which) when a unit is destroyed. Obviously that's pretty basic stuff, but I've just started experimenting. Anyway, thanks
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Old 08-07-2003, 08:29 PM   #2 (permalink)
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if i am rite its Data/Ini
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Old 08-07-2003, 08:35 PM   #3 (permalink)
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if you extract INI.big to a map you will see the maps were and what the ini files belong to
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Old 08-07-2003, 09:16 PM   #4 (permalink)
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not INIs. Scripts are different. I'm talking about the scripts that you edit in the WB
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Old 08-07-2003, 09:20 PM   #5 (permalink)
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data\scripts
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Old 08-07-2003, 09:51 PM   #6 (permalink)
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you sure? I tried it and it didn't work. It must be something in the scripting..........
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