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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-09-2003, 06:19 PM   #1 (permalink)
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Default Infantry model editing

How sensitive are the infantry SKN models to editing? I would like to move a couple of points around to change the shape of the basic infantry slightly without making a completely new unit (eg. make gun shorter for ranger, etc.)

Also, where is the Renegade Material Editor to be found in RenX? Lost it I have.... :tard:
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Old 08-09-2003, 10:34 PM   #2 (permalink)
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just do what you want to it. you can tell how it will look well, ummm, by just looking at it.
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Old 08-10-2003, 01:54 AM   #3 (permalink)
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Default

what I meant was would all the skeleton animation things be screwed up by just moving a few vertices to slightly alter the shape of the head or the gun?

Also is the skin for the muzzleFX part of the default infantry skin?
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