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Command and Conquer Editing
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Generals & Zero Hour Editing
» RED ALERT 1 mod needs a skinner and INI badly
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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08-15-2003, 11:03 PM
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Mongoose
Senior Member
Join Date: Apr 2003
Location: Australia
Posts: 374
RED ALERT 1 mod needs a skinner and INI badly
The red alert 1 mod needs help. Is there anyone out there who can help with skinning and moddeling. Anyone at all. The RED ALERT 1 mod needs a team bad.
is there any black hawk moddels out there i need one. if not i will make one.
08-15-2003, 11:05 PM
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Opals25
Senior Member
Join Date: May 2003
Location: South East USA
Posts: 1,247
Did you intend on double posting cause I know its nearly impossible.
*sigh*
08-15-2003, 11:08 PM
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Mongoose
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Join Date: Apr 2003
Location: Australia
Posts: 374
What ???????
08-15-2003, 11:09 PM
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Mongoose
Senior Member
Join Date: Apr 2003
Location: Australia
Posts: 374
all i want is a littel help.
08-15-2003, 11:12 PM
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Opals25
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Join Date: May 2003
Location: South East USA
Posts: 1,247
I see that...
wtf there were to posts earlier. :tard:
08-15-2003, 11:29 PM
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Mongoose
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Join Date: Apr 2003
Location: Australia
Posts: 374
no
08-16-2003, 02:55 AM
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ElRedento
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Join Date: Jun 2003
Posts: 142
some RA stuff isnt doable
08-16-2003, 12:24 PM
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FoxMcCloud
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Join Date: Dec 2002
Location: UK, England
Posts: 178
Why do you need a Black HAwk. I dont recall black hawks being around in RA1...
08-16-2003, 02:04 PM
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Oldfaq
Senior Member
Join Date: Feb 2003
Location: Canada
Posts: 1,097
everything from RA can be done
oldfaq
08-16-2003, 03:22 PM
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SilverMobius
Senior Member
Join Date: May 2003
Location: USA
Posts: 231
Quote:
Originally Posted by
FoxMcCloud
Why do you need a BlackHawk? I dont recall black hawks being around in RA1...
Quoted for truth.
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