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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-18-2003, 04:25 PM   #1 (permalink)
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Default So I read somewhere....

That you can solve the problem of invisible faces by making sure that you have 2-sided polygons selected when you export to w3d. There is no such option in the exporter menu, so which one has to be selected, because its obviously not the defaults.
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Old 08-18-2003, 04:29 PM   #2 (permalink)
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Default

*sighs& go to the tab on the far right, and choose w3d options, its in there, i think
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